Anim8or_Pumpkin_Tutorial

=Anim8or - Pumpkin Solution = = = include component="page" page="menu-anim8or3" editable="1" Suggested Step by Step
 * 1. Create and mold a primitive
 * Create a sphere with 24 vertical segments
 * Convert it to Mesh
 * Select every third "segment" (drag select from the top view works well)
 * Create "ribs" - rotate faces works well || [[image:Pumpkin02.png]] ||
 * 2. Carve the Pumpkin Shell
 * Enter POINT EDIT mode
 * Turn OFF the BACK button!
 * Use the "Cut Faces" tool and try to drag between pre-existing points.
 * Select and delete the faces you want to remove
 * Select and delete any unnecessary edges or points

2.1 Lift the Lid
 * You can "detach" the lid by going back to OBJECT EDIT mode and copying your entire pumpkin.
 * HIDE the pumpkin and PASTE a copy back in it's place
 * In POINT EDIT mode, select the LOWER points and delete them to leave only the lid,
 * Return to OBJECT EDIT mode and move the lid up a but
 * UnHide the big pumpkin, and hide the lid
 * Return to POINT EDIT mode and this time delete just the lid points.
 * Return to OBJECT EDIT mode and UnHide the lid
 * If you chose your points carefully, you can get two pieces that "fit" together || [[image:Pumpkin03.png]][[image:Pumpkin04.png]][[image:Pumpkin05a.png]][[image:Pumpkin05.png]] ||
 * 3. Expand the shell
 * In POINT EDIT mode, Use the "Shell Tool"
 * Click and Drag on your pumpkin's face, and it should "grow a shell"
 * Do the same for the lid || [[image:Pumpkin06.png]] ||
 * 4. Apply a Texture Material
 * Open up the Materials panel and make a new "Pumpkin Skin" material
 * Click the TEXTURES option
 * Under AMBIENT, click the button with three dots to CHOOSE a texture
 * In the "Texture Selector", click LOAD TEXTURE and load up the image of the pumpkin skin
 * Click OK and apply the texture to the Ambient, Diffuse and Bumpmap settings. Adjust BUMPMAP from 30% to 80%
 * Click OK and return to the main editor

View the results: You SHOULD see texture applied to the object, but sometimes hardware glitches prevent it from showing up. If that's the case, you can try either or both of the following: ||
 * Select the Pumpklin and Click the UV button to adjust the application of the texture
 * Use VIEW - PREFERENCES and turn off "Use Shaders" || [[image:Pumpkin07.png]]
 * 5. Add a Candle ||  ||
 * 6. Create a Scene
 * Include the Pumpkin, Candle, a Spotlight and Local Light
 * Name all objects appropriately
 * Make the Local light a child of the candle object
 * Turn on shadows ||  ||

Skills & Techniques
 * Textures
 * Texture UV
 * Bumpmaps
 * Cut Faces Tool
 * Turn off BACK before starting
 * "Add Edge" Tool
 * Fill Holes
 * Timeline
 * Parent/Child Objects