Anim8or_Rendering

include component="page" page="menu-Anim8or" editable="1" =RENDERING & SAVING - Flying Saucers 101= Take a picture - it'll last longer!

To turn your scene into a convincing image, you have to RENDER the image. You'll be asking your computer to use MIND-NUMBING mathematics to simulate realistic lighting and shading. Depending on the complexity of your models and the options you've chosen, this process could take anywhere from mere seconds, to HOURS. Fortunately, your simple flying saucers should only take a second or two.

Be sure to select a CAMERA VIEW (ie. hit the "1" button on the keypad) before you render, otherwise you get a picture of the "studio" instead of your subject.


 * Use RENDER - RENDER IMAGE**
 * [[image:jeffmay:Render01.png]] || The dialogue that appears gives you a few options - HEIGHT and WIDTH in pixels can be set to 800x600 for most simple renders.

The next BIG decision to make is whether to use the ANTIALIASED checkbox. ||

Try rendering your image ALIASED (no checkbox), and then ANTIALIASED. You should see the difference immediately.
 * ALIASED vs ANTIALIASED**

ALIASED is jaggy, but VERY fast to render. It's a great way to test out your scene to confirm that the background works well, and that lighting is where you want it. Think of it as a "rough draft" of your work.

ANTIALIASED takes MUCH more time to render, but appears very SMOOTH. It's provides the "FINAL COPY" of a graphic project.


 * SAVING A JPG**
 * [[image:jeffmay:Render02.png]] || On the left side of the RENDERING screen is a SAVE button.
 * Click SAVE
 * Click the "three dots" beside the FILE dialogue
 * Choose a location and create a filename on your H: drive. Hit enter.
 * When you return to this dialogue, choose JPG and hit OK

(You can also use the RENDERING screen to change the IMAGE settings and re-render yoru picture)

Remember, it isn't saved until you've gone through the full SAVE routing and clicked OK

When you've finished, just hit close. ||