Foxlogo_CameraMoves

=Add Camera Movement to your Fox Logo= include component="page" page="menu-foxlogo_animation" editable="1" Adding just little camera movement can "show off" the 3D nature of your animation. The trick is to add REALISTIC motion; keep it subtle and believable, rather than wild and excessive.

There are a couple of standard camera moves that are appropriate - the "[|Dolly Shot]" or the "[|Pedestal Shot]" include component="page" page="Video_Camera Moves" editable="1"

> (if need be, review the animation exercise from earlier this week - remember the rules of keyframes)
 * Exercise - Add a camera move**
 * 1) Save a new copy of your FoxLogo
 * 2) Add the keyframes to apply a subtle "Dolly shot" to your animation starting at second 1 and ending at second 4
 * 1) You may notice that the background is "STATIC" and moves unrealistically - you can fix this:
 * 2) Use Settings - Environment and change your background type from IMAGE to PANORAMIC
 * 3) You'll likely have to change the "Panorama Angle" to better suit the framing:
 * 4) HIGH (the bottom of the background) should likely be set to around -10
 * 5) LOW (the top of the background) might have to be set around 40
 * 6) Adjust LEFT and RIGHT to better suit the shot and make the best use of the background you can
 * 7) When you're happy with the shot - render a new version and submit it to the Foxlogo AVI handins folder


 * The key to animation is to use as FEW keyframes as you can when "programming" movement. Two keyframes should be all you need for the above exercise.
 * If you sucessfully complete the Dolly shot, try perfecting a "Pedestal" shot - it may be tricker to adjust the background and framing, so be subtle!